This is important because you will be able to get the "is this safe" achievement, just make sure to crunch or get an RG to reset your replicanti, then wait for 1.8e308. Antimatter Dimensions NG-4 Episode 24: Galaxy Points without Galactic Sacrifice! The picture for it on the web version shows a donkey ([[VisualPun aka an ass]]), and the picture on the mobile version just has the text "I can't draw this like really what do you expect come on". However, on PC, the game window must be open while doing this. The reward is not to be confused with the 7 eternity milestone, as it unlocks the infinity challenges right away, which saves 1 tick. Cost: 80 IP. After beating EC10 once, you get access to the 3rd 3 way split on the time study tree, which leads to the endgame, and has more time studies. The news ticker you need to click is "Click this to unlock a secret achievement." Faster than a potato^286078: Progress related achievement. Do this throughout most of the next section too. Have 10 Replicanti Galaxies with 15 seconds in this Infinity. Note: You can get Antitables in early eternity, as you start over with no infinity upgrades/dimensions/etc, meaning you can get antitables by doing challenge 8 again (it might feel a little different though, so be aware of that.) By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You will get a decent ways through the challenge like this, Disable your Dimension (not tickspeed) autobuyers, then hold M, and get as many galaxies and dimension boosts as possible until you can't. Get to Infinity without Dimension Boosts or Antimatter Galaxies while in a Normal Challenge. Really not a spoiler by this point (see the main page description). Hold 8 until its price maxes out. Once you have the first 3 columns of infinity upgrades and 10+ IP on hand, you're good to go. Unlock optimal automatic Glyph level factor adjustment. Do it over and over again at 2x, until it gets faster (because you keep your tickspeed upgrades on sacrifice), then once the sacrifice multiplier gets to 2x almost instantly you will be able to do it at 3x, then 4x, then 10x, then you will inflate to infinity. Hold R during the run to get your RGs. When buying tickspeed, everything with the same cost increases. NOTE: beyond e308 Antimatter, things will change: - You will get more IP on each big crunch based on your antimatter. This achievement cycles between hiding and showing the achievement image every second until it has been achieved. Added "in a challenge" to the description of "Zero Deaths". Have 3 Normal Challenges completed (mobile) after Big Crunching. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. The suggested EP and TT are sort of required for when you can finish the challenge, but if you ever can beat it with lower EP and TT than the suggested amount, the suggestions should be updated (post in comments). Later on in the game, you will have to grind more for Time Study 193, which caps at ~1,012,680 eternities, but wait until you have EC10 to do that. Once you have done this, start the new challenge you will have unlocked (Infinity Challenge 1). You can try to found out what 3 or 4 errors were given on second part of script in just 2 lines. These achievements are for you to intentionally complete. Eternity Challenges are a new type of challenges that are similar to Infinity Challenges, but the goal is to reach a specified amount of IP with a condition, then eternity. On mobile, press the "Buy more" button on the "Shop" tab. Buying individual dimensions becomes useless as they are being produced quickly by higher dimensions. The first 3 upgrades in the column are just a production boost, then finally, you have one that lets you generate IP. You will have ~e13 DT and ~e2300 EP. All times are in seconds. When you infinity, you unlock a lot of things. This includes: - Infinity points. (Your Antimatter Galaxies are reset on Infinity.). Recommended study tree setup for first dilated time run: ND/ID + Idle (Active loses IP multi too fast) + 222, 223, 225, 228, 232 and 233. Challenge 10 is very slow until you get 2 galaxies. Although Eternity Milestone 7 already completes ICs automatically, this achievement automatically unlocks them, You gain Replicanti 2 times faster under 1.8e308 Replicanti. TURN OFF YOUR CRUNCH AUTOBUYER FOR STARTING, AND READ THE CHALLENGE DESCRIPTION OR ELSE YOU WLIL FAIL. 3-26-2020, v1.2.1: Fixed a bug where the max all antimatter dimensions button didn't work. After some time once you have bought everything costing 1e45 IP or less, do a very long run to get e10500 Antimatter and unlock ID4. Unique snowflakes: Progress related achievement. In addition to having Challenge 9's restriction, when buying dimensions 1-4, everything with costs smaller or equal increases, and when buying dimensions 5-8, everything with costs bigger or equal increases. This achievement switched positions with "Costco sells Dimboosts now!" ** Eternity Challenge 11 is less of a challenge and more of a total slog. Meta-antimatter effect on dimension boosts is stronger (x^8 to x^9). 'Ludicrous Speed' - May be hard to get, but eventually with more progress, you can get it, by setting big crunch to 1e200, getting the most ID upgrades you can, and including replicanti. Revisit challenges again. (Mobile) Entire ticker must be viewed to be "encountered". Once you reach 1e1300 EP, TD prices and EP multiplier prices skyrocket to over 1e1400 EP, and you cannot really get to that amount of EP yet. Cookie Notice In the web version prior to the Reality Update, all the challenges were stored in a single variable. Also, buy tickspeed upgrades as long as they cost less than all your dimensions. Sacrifice if necessary. EC9 will be another challenge that will have a problem with TS181 when you first buy it, but that will be explained later on. When you finally get the galaxies 50% stronger upgrade, you want to completely change your strategy. 1000 32.24% Uncommon - 21.8 EXP Log in to view progress You now have 11 total time theorems, so get Time Study 42. When you're ready for EC4, this is probably the most annoying and long part of unlocking challenges, by far. You want 1000000 to max it. Manage all your favorite fandoms in one place! Have your 1st AD's production/s be greater than your current antimatter for 30 seconds. Sorry about that. Cost: 1e80 dilated time. Wait another few days for each overpriced TD and wait 1-2 weeks to reach the endgame. DimBoosts waste time for now. Antimatter Dimensions Wiki 108 Explore Wiki Content Community Register Achievements Edit Each Achievement has conditions that must be met before they are earned. Reach 1e3 ticks/second per Tickspeed upgrade. Note that for infinity challenges you should make sure to enable your dimension boost autobuyer so it can do dimension shifts as the 4th column of infinity upgrades isn't effective in challenges and you should always max out dimboosts while in infinity challenges. Spend them on the left (21) path. Use the active (left) path when doing longer runs for TT, if you can afford study 131/132/133. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Can be obtained by failing Eternity Challenge 4 in under 250ms. Mobile additionally has Bar, Blind, True Blind, Clock, Dots, Flag, Greek, Hex, Omega, Random, Shi, Standard, YesNo, and Zalgo. - Game Design Is My Passion: Start IC5 with at least e165 IP, set your autobuyer priorities to 8/7/6/5/4/3/2/1/1 with Dimensions 1-7 on buy singles instead of max. Tickspeed autobuyer can be on. which may come at random. Play in landscape mode for 10 real-time minutes. 1st Antimatter Dimensions are 5% stronger. You will have about e67000 Antimatter at the end of this section. Antimatter Dimensions is an Idle Incremental sport with a number of layers of unlocks, status, and achievements. Have 180 times more replicanti galaxies than normal galaxies. Zero Deaths Get to Infinity without Dimension Boosts or Antimatter Galaxies while in a Normal Challenge. Nameless Reality unlocked/Nameless Level 16 in Ra. Sum of Normal Challenge times 3 minutes after Crunching. 1st Antimatter Dimensions are 50% stronger. Time Dilation costs 5,000 Time Theorems (which are taken away permanently) and any necessary time studies up to that point. This is impossible in the 5e11 IP to eternity stage due to the sheer multipliers to 1st dimensions. Dilated time production is boosted based on best meta-antimatter (log (x)^0.5). When you Eternity, you will gain EP based on the log10 (IP), that is, the exponent of the IP when you Eternitied. Previously in the spot of 36. Grind eternities whenever you're AFK or overnight, until you get at least 110,000. Just grind to 20 X+4th dimensions the same way as before, then when you have 20 8th Dimensions, you will not be able to Dimension Shift again (Spoiler Alert: There's never gonna be a 9th dimension). Antimatter Dimensions is an idle incremental game that has a ton of unlockable features and achievements. Note that after the reality update, buying tickspeed upgrades in IC5 is now completely safe so that autobuyer can be left on, but the goal for the challenge is increased. This achievement takes about 14 hours with a maxed tickspeed autobuyer and no manual work. You can buy 8th ADs in the same Infinity, as long as you have 0 when you crunch. The team has taken time off for a few years to work on a larger update released alongside this . OR: Set the Big Crunch Autobuyer to 1e300 times last crunch, use the ID/Active path, then hold M. "Yo dawg, I heard you liked infinities" - Set big crunch autobuyer to X times last crunch mode, and the threshold should be at least 1.8e308 IP. This TD multiplier helps a lot, so buy everything costing 1e17 EP or less, then you can buy your first eternity challenge. First eternity now takes you to the time dimensions tab. ", as the game is coded in a different language (Java/Kotlin) and access to a console is not possible without developer tools. 5 more eternities until the update - In practice, you'll get this when you finish EC10x5, because you cannot really beat EC11 or EC12 before getting more TT. Now get to 1e83 IP and but everything costing 1e83 IP or less. Hold the 'Shift' key while viewing the Time Studies tab to view the Time Study numbers and path names. (Get used to it now - you'll have to get more infinities for the challenge later.) When you get an Antimatter galaxy, the tickspeed upgrades will be slightly stronger. 10% chance each Reality of 2x Realities and Perk Points. With about 1-2 hours of waiting, you will be able to get your Galaxy and Big Crunch autobuyer intervals maxed, allowing you to break infinity. When you don't have much RAM, games tend to lag more. Multiplier to Infinity Points based on Infinities. If you mess up, press the lose a reset button. For EC4, you'll want TD/idle paths, as that's what lets you push the furthest. Each dimension actually produces the one before it, causing polynomial growth. Used to be on the right of study 11, but room had to be made for study 12 in the Nameless Ones' reality. "Design", "Christmas", "Finnish", "Confused", or "Nicolas". . (Web) Ticker must start scrolling to be "encountered". Buy a first dimension. On mobile, can be achieved with offline progress disabled. Assuming your state is like the image on the right, you should keep getting repeatable upgrades, and after ~2 days you will finally reach e15 DT and e2350 EP. Zero Deaths. Complete Infinity Challenge 5 while Doomed. This carries on through Infinities and Eternities. Additional 4 multiplier to Infinity Points gained from Big Crunch. In Call of Duty: Advanced Warfare, there's a quick-time event requiring you to press F to pay respects. Subreddit dedicated for the game Antimatter Dimensions, Press J to jump to the feed. There is a . - You didn't need it anyway: Just get really stacked and all (maybe 2 galaxies or something), and don't get or auto buy any 8th Dimensions. At this point, you should begin to get a lot of Time Theorems. You may need to do 2 RG runs as you approach e240 IP. Galaxies gained from Dilated Time are allowed to be used (but do not count towards the total number of galaxies you need), making this an easy achievement in this stage of the game. Ok so now you've done all the challenges, you can use autobuyers. Then, buy 2nd dimensions until their multiplier (shown on the left next to where it says "first dimension") is higher than the multiplier for the first dimension, then buy 3rd dimensions until their multiplier is higher than the 2nd, and so on. Unlike the IP multiplier, you do not need all Eternity upgrades to buy the multiplier. Buy a single 1st Dimension when you have over 1e150. When you can, fill in 21, 31, 41, 33, and 162, in any order. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Get TS191, where 5% of infinities on eternity become banked infinities (and can help increase EC10's reward and other infinitied factors permanently). (Web) Have exactly infinite replicanti with. Create an account to follow your favorite communities and start taking part in conversations. ", effect is that challenge 7 is less RNG based and more harder-version-of-the-normal-game based, 8th break infinity upgrade allows you to buy max dimension boosts instead of bulk buying them, 10th break infinity upgrade is 3x cheaper, effect is very little but it's cool I guess, 11th break infinity upgrade is 90% cheaper, effect is that getting ID3 may be easier and the 1e12-1e30 IP range will be even faster than it already was, Infinity dimension 1 requires IP as well as antimatter, effect is nothing as you need 100 M IP to buy ID1 anyway, Matter rises faster in challenge 11, effect is that challenge 11 is no longer a complete joke, Infinity challenge 1 only requires 1e650 antimatter instead of 1e850, effect is that the challenge is a bit easier I guess but normal challenge 7 and 11's changes balance this, Dimension boost autobuyer max 8th used on reset field is now max dimboosts so whenever that field is referred to in this guide it needs to be translated but im sure you can figure it out. All of the challenges can be done instantly by simply turning off dimboost and galaxy autobuyers. When paranoid about losing progress, you might save really frequently. if you have not yet infinitied. Time Dimensions generate time shards, which are translated into tickspeed upgrades. It will also help to turn off automatic dimboosts so you will not be in the middle of a reset, so you actually gain IP and make the most of those 10 infinities. 500 33.57% (24.0) Over in 30 seconds Have antimatter/sec exceed your current antimatter for 30 consecutive seconds. You don't need to bother to unlock replicanti for short runs to 1 EP, but eventually they will unlock automatically, due to one of the milestones. x4 Infinity Point gain, and increase the multiplier for buying 10 Antimatter Dimensions by +0.1. Each individual achievement obtained will give a x1.03 multiplier, and an additional x1.25 multiplier is given for every completed row. TVTropes is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Decrease the number of Dimensions needed for shifts/boosts and galaxies by 9. This will take a while. After this, switch to Time Dimensions + Idle. This achievement switched positions with "8 nobody got time for that" (now 101) in the Reality Update. You must spend the 1st EP on the First Time Dimension in order to buy Time Theorems with EP, as this was an issue in the earlier versions of the game. To do this, do all ICs at higher amounts of IP to big crunch in these challenges in a very small interval. All you have to do is farm for infinities until you get enough banked infinities (can take at least 100,000,000,000 infinities), which will take from hours to days. Their name is visible before unlocking them, but there are no other hints. Whatever you use for dilated runs after this is up to you, but idle will have more progress than active in the long run (for getting the maximum tachyon particles possible). (Currently 1 every 317 years, 35 days, 17 hours, 46 minutes and 39 seconds) Cost: 10 IP. Check how much IP you will get on crunch when you are at your peak IP/min. antimatter dimensions zero deaths; antimatter dimensions wiki; antimatter dimensions long lasting relationship; antimatter dimensions save editor; antimatter dimensions ic5; Enter 69 in any of the autobuyer textboxes. However, unfortunately you have now hit the TD5 wall. Infinity Point mulitplier based on time spent in this Infinity. Gained Glyph level is increased by number of distinct Glyph types equipped. Do a single long run while AFK, not multiple. ** In terms of early-game achievements, "Zero Deaths" is one of the most difficult and time-consuming to obtain [[spoiler:before before you get Infinity Dimensions]].Dimensions. On Android, select "Time study numbers ON" in Options. Max Antimatter Dimension and Tickspeed autobuyers. Continue upgrading your autobuyers. However, there is a new way to make progress after 1e1300 EP, requiring that you've completed everything before this point. After you have Study 171, switch to Time Dimensions + Idle path, as these are now more useful and passive is less. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page. Once you have 1e200 IP and 1e45000 Antimatter, unlock ID6. This also has to do with enough progression and EP. Because of the slowness of IC4 and IC8, you can't get 'Like jumping on a lego' yet, unless you have enough IP and autoclicker/macro strategies to get it. Also remember to buy the infinity point doubling upgrade when possible. Buy the Dimension Boost costing 110 8th Dimensions. Note that you can use galaxies in the process of getting this achievement - get your max RG to 180, turn off the galaxy autobuyer, and infinity. Make sure to do that from time to time until all your challenge times are 0.1 seconds or less. Do this each time you get an upgrade or anything that may change your IP gain. When you reach 1e15 dilated time, you can get access to an upgrade that allows you to passively generate Time Theorems, based on the amount of tachyon particles. ** Likewise, [[spoiler:Infinity Challenge 5 when initially unlocked requires good micromanagement. You want as many as possible. Searching "do a barrel roll" into Google will make it do a 360 degree clockwise turn. Everything pre-reality that may be different because of the reality update (to update as I find more) and their effects on what is said in this guide, Section 1 - under 1e308 antimatter (pre infinity), Section 3 - 66 K to 1e140 IP (Breaking Infinity), Section 4 - 1e140 to 1e308 IP (Replicantis), Section 6: 100 Qa to 1e1300 EP (Eternity Challenges), Section 7: 1e1300 to 1e4000 EP (Time Dilation). This is only useful for uncapped replicanti, as there is no difference with capped replicanti. ** Likewise, [[spoiler:Infinity Challenge 5 when initially unlocked requires good micromanagement. Since the Reality update is in DevelopmentHell, it has become increasingly inaccurate. This is because the original requirement was 1e60 Infinity Power, which was raised to the power of 4.3333. This achievement allows you to keep replicanti and 1 RG on infinity, so you will be able to do 2 RG runs in the same amount of time as 1 RG runs (ie, less than an hour), and 3 RG runs in less than 2 hours. Click on the "Buy more" button (web: donate link). For post-eternity I'm copying from the guide and making some changes, These changes shouldn't affect anything already in this guide, New UI and many cosmetic non-gameplay changes, Tickspeed is x1.125, x1.145, x1.165 instead of -11% -12% -14%, effect is getting to the second galaxy is slightly faster, Achievements give 1.03x multiplier, effect is that the game is a tiny bit faster, Autobuyers unlock at antimatter milestones but require challenges to upgrade, effect is that autobuyers work earlier just slower, Challenges 10-12 require 16 infinities to start, effect is nothing since you dont want to start them that early anyway, Achievement 41 is to buy 16 infinity upgrades instead of spreading cancer, effect is that this achievement will occur naturally, but cannot be obtained as early as before, The last infinity upgrade costs 300 IP instead of 500 IP, effect is that the wait to get this upgrade is reduced by 40%, Autobuyers are 3x faster by default, effect is not much its just cool I guess, Challenge 7 is changed to "The multiplier from buying 10 Antimatter Dimensions is reduced to 1. The button says "Import tree"; importing "tree" is literally following the instructions. This will be important for EC12. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Keep buying most of these upgrades when you can, AND the 2x IP mult. Professional Bodybuilder - Get all your dimension bulk buyers to 1e100. This gives a reward of TDs being multiplied by the number of Time Studies you have. Effectively, you will cap out at 5e111 EP, thus you will need to try cracking one of the last challenges before continuing. (For more details, see this spreadsheet.) When you big crunch, you can do another normal run, but it is recommended to go to challenges and start Challenge 8, or the 8th dimension autobuyer challenge. At the moment, there are 4 Dimensions, but the growth is more than n^4 while you are active as you are also buying more. (By the way I was able to beat eternity challenge 5x1 with 145 TTs fairly easily). After Infinity the game has just begun, as there are much, much more to discover. There are also repeatable tickspeed upgrades, which are effectively just static dimension multipliers. Get all of your Dimension autobuyer bulk buyers to 512. EC12 is the last eternity challenge, with the difficulty being the part where "the game is 1,000x slower" (but actually affects production). Keep going for infinity "speedruns" to get as much IP as possible out of that. If you can't buy any more upgrades/TTs, you probably need to do more ECs, or grind for more progress and TT if some ECs may be difficult.
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